Rules—House Rules for #dungeon

House rules we're using in our current game

Character Level
New players start 1 level behind the average for current players. That's something like 5th or 6th right now.
Character Stats
I forget what rules we used for this.
Starting Gold
Standard (from DMG) for starting level. DM may assign maximum amount that may be spent on a single item.
Character XP
XP are awarded by DM for encounters and for role-playing. Occassionally, the DM awards individual bonus xp for extraordinary role-playing. This bonus, if awarded, is 100*level.
Mage Characters
This is a previous house rule; not sure whether we're still using it. Wizards and sorcerers don't need to stock and use spell components. Assume you have the Eschew Materials feat for free.
Sorcerers may choose spells from the cleric list to be their Spells Known list.
Wizards are uncommon except among the elves. You need DM's permission to play a wizard of any other race.
Cleric Characters
This world currently doesn't have clerics. Sorcerers may cast cure spells and fulfill that role if they select the appropriate spells.
Deities
The deities of this world haven't been fully documented yet. Favorable contact with a deity may give your character special powers.